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Inspired and fun mechanics

I’m hoping this mod will include lots of funny mechanics for trolling your friends, complete with animations and more.
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yunque_selector-1.2.0.jar

File nameyunque_selector-1.2.0.jar
Uploader
alerowanalerowan
Uploaded
Oct 31, 2026
Downloads
18
Size
154.4 KB
Mod Loaders
Forge
File ID
9385925
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:funny-mechanics-1749702:9385925")

Learn more about Curse Maven

What's new

1. Adaptive Director (per player)
The director tracks collected diamonds, high-tier gear, progress,
time spent online, and deaths. Based on this progress, it cycles through three states:
Stalker, Cruel, and Brutal. Progress is saved within the world.

2. Selectable Events
The 'R' panel allows for the individual toggling of recipe locks, hostile waves,
negative status effects, darkness/weather changes, and hunger. The interval
between events remains configurable (from 1 to 60 minutes).

3. Scaling Events
For each event, a random player is selected as the target. Hostile waves scale
from one to five creatures, and enemies in higher-difficulty states gain
additional status effects. The 'Cruel' state combines recipe locks and waves,
while the 'Brutal' state may add a third, randomized event.

4. Temporary Recipe Locks
The 'Stalker' state locks one recipe, 'Cruel' locks three, and 'Brutal' locks
five random recipes—plus one recipe corresponding to an item currently
held by the target player. These locks last for five minutes and affect the
entire server. Essential crafting recipes—such as those for wood, sticks,
crafting tables, and wooden tools—are excluded.

5. Notifications and Limitations
State transitions and events are accompanied by on-screen titles, sound
effects, and particle effects. Player-specific status effects and weather
changes are temporary; weather changes affect all players within the
selected dimension. No blocks are destroyed, no items are deleted,
and there are no permanent restrictions.

RETAINED FEATURES

- A rulebook for blocking or allowing any recipe that produces an item, featuring search, filters, and a view-only mode for players.
- A book icon in the inventory, with a position that can be configured via the Options menu.
- A selector tool (wand) for targeting up to 128 players to drop anvils on them; the server validates the targets, the user's permission to use the tool, and the damage dealt.
- Synchronized animations for the crushing effect and subsequent recovery upon being struck by an anvil.
- A consumable totem that saves the player and teleports them to a valid spawn point (or the world's default spawn point if none is set).
- A dedicated Creative inventory tab, custom textures, and crafting recipes for the selector tool and the rulebook.

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