fullhardcore-1.1.0-fabric.jar
Curse Maven Snippet
What's new
1.1.0
- The server now owns intro state and HUD flags in singleplayer and multiplayer.
- Fabric uses
config/fullhardcore-common.tomlwith the same keys as NeoForge and Forge. An existingfullhardcore.jsonis imported once. - Pause menu shows a Rules button in Hardcore.
- Totems are stripped from shulkers, bundles, and merchant offers, and from both hands every tick.
- Bleeding stacks only from attacker hits and falls. Stacks 4–5 add Weakness and Slowness instead of extra DoT. Damage ticks every 10 seconds.
- HUD shows whether the last stack came from a hit or a fall.
- Fruit, vegetable, berry, and golden convention tags, plus filling food (nutrition 8+), stop Bleeding.
- Thunderstorm lightning is rarer and does not strike players in water or lava.
- Release jars are named
fullhardcore-1.1.0-neoforge.jar,fullhardcore-1.1.0-forge.jar, andfullhardcore-1.1.0-fabric.jar.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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