FTB Quests (Fabric)

FTB Quests is a lightweight, team-based questing mod and is very simple to use. (Fabric version)

File Details

[FABRIC][1.21.1] FTB Quests 2101.1.6

  • R
  • Mar 3, 2025
  • 1.25 MB
  • 142.8K
  • 1.21.1
  • Fabric

File Name

ftb-quests-fabric-2101.1.6.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:ftb-quests-fabric-438496:6259298"
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[2101.1.6]

Added

  • New hotkeys when hovering quests:
    • Left-Alt & Left-Mouse opens directly to quest properties
    • Right-Alt & Left-Mouse copies the quest
  • Added /ftbquests change_progress <player> reset-all and ... complete-all commands
    • These are equivalent to the existing /ftbquests change_progress <player> reset 1 and ... complete 1 but are clearer, avoiding the use of the magic "1" id which represents the whole quest book
  • Added /ftbquests reload quests and /ftbquests reload team_progress variants to the existing /ftbquests reload command
    • Reload just the quest book data or the team progression data
  • Added new quest theme property "dependency_line_unavailable_color to color lines drawn from currently locked quests to their dependents
    • Default colour is a slightly faded version of the dependency_line_uncompleted_color property
  • Backspace key now actually moves back to previously viewed quest when pressed on the quest view panel (previously operated as Escape and just closed the panel)
    • Can be disabled in client config to get old behaviour back, but why would you want to?
  • The "click_event" -> "change_page" action in json text components in quest description text can now jump to a specific subpage of a quest if it has multiple pages
    • Example syntax: [ { "text": "click me", "underlined": true, "clickEvent": { "action": "change_page", "value": "74D53BE3AB369184/2" } } ] jumps to page 2 of the quest (note the /2 on the end of the quest ID)

Changed

  • Now using the FTB Library 2101.1.10 config system
    • IMPORTANT the client config file local/ftbquests/client-config.snbt is now config/ftbquests-client.snbt
    • Existing configs are auto-migrated; players do not need to take any action
  • Command rewards: replaced boolean "Run with Elevated Permission" with integer "Permission Level"
    • Permission level may be anything between 0 and 4 inclusive; see https://minecraft.wiki/w/Permission_level
    • Previous data is migrated; true value of "Run with Elevated Permission" maps to permission level 2
  • Kill Entity task now has "Entity Type" and "Entity Name" properties
    • "Entity Type" is renamed from the old "Entity Name"
    • "Entity Name" can be used to require that the entity have a custom name (either a player name or a name from a name tag for non-player entities)
  • Players no longer need to be in edit mode to do /ftbquests reload (but still must have editor permission, of course)

Fixed

  • Fixed chapter panel always starting open (and sliding shut) even if not pinned
  • Fixed /ftbquests import_reward_table_from_chest command not correctly updating quest book id mappings for new reward table
  • Quest view panel now uses the "quest_view_border" theme property from ftb_quests_theme.txt consistently now
    • Previously a mixture of "quest_view_border" and "widget_border" were used to draw the border lines for the view panel
  • Fixed some quest button alignment issues depending on the zoom level of the quest panel
  • Fixed autoclaim rewards being given to entire team even when marked as team reward
    • Also added tooltip to team reward setting in the reward properties GUI to clarify: team reward means one reward for the whole team
  • Fixed multiline quest editor "L" (insert link) button sometimes inserting a spurious comma, depending on current text selection
  • Leading/trailing whitespace is now silently trimmed from command text in command rewards (trailing whitespace could cause confusing failures to execute commands)
  • Fixed "Disable in JEI" quest property not being correctly saved or sync'd to clients

Support

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