1.20.1-Forge-FTB Quests Container Integration-1.3
Curse Maven Snippet
What's new
1.3
- Tasks unlocked by completing a quest are now checked right away against items in backpacks and bound storage networks. Previously they waited until those contents changed.
- Detection requests raised while a detection was running are no longer dropped; they run on the next tick.
- Consuming tasks now re-check the real backpack slot before removing items, so a stale cache can no longer remove the wrong item.
- Applied Energistics 2: the mod no longer attaches a hidden grid node to the ME network. Opening or closing a wireless terminal no longer makes the whole network reboot and recalculate channels. Network contents are now read from AE2's own inventory cache at the interval set by
applied_energistics_2_refresh_interval_seconds(default 3 seconds), and only changed entries are rebuilt.
1.3
- 完成任务后新解锁的任务,会立即检测背包和已绑定存储网络中的物品,不必再等容器内容变化。
- 检测进行中产生的检测请求不再被丢弃,改为下一 tick 执行。
- 消耗型任务扣除背包物品前会重新核对真实槽位,缓存过期时不会再扣错物品。
- Applied Energistics 2:不再向 ME 网络挂接隐藏节点,开关无线终端不会再导致整个网络重启、重新分配频道。网络内容改为按
applied_energistics_2_refresh_interval_seconds(默认 3 秒)读取 AE2 自身的库存缓存,只重建有变化的条目。
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