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FTB NeoTech - Endgame

Adds late game MI-powered items: phase weapons, Paradox Quantum armor, remote machine access, UU-Matter tools, portable power, and a Phase Array Cannon, turning your factory's final resources into combat and utility rewards

File Details

neotechendgame-0.1.3.jar

  • R
  • May 28, 2026
  • 416.03 KB
  • 8
  • 1.20.4
  • NeoForge

File Name

neotechendgame-0.1.3.jar

Supported Versions

  • 1.20.4

Curse Maven Snippet

NeoForge

implementation "curse.maven:ftb-neotech-1-9-0-endgame-items-1551414:8161401"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Batteries And Power
Added a full portable battery progression for NeoTech field gear: Stainless Reservoir Cell, Titanium Flux Battery, Tungsten Gravity Battery, Iridium Star Battery, and Phase Array Battery. Batteries can automatically feed carried and equipped NeoTech modules. Battery tiers now give players a smoother bridge from normal MI power storage into the huge Phase Array Battery. Added battery tooltips so each tier is easier to understand in-game.

EMC Storage

Added the dense EMC storage chain: EMC Sovereign, Matter Bullion, Klein Lattice Cube, Aeternal Reserve Core, and Paradox Treasury. EMC storage items are grouped around long-term wealth storage, late recipes, and server-scale trade value. Added placeable EMC reserve blocks with high-value tooltips. Renamed Paradox Treasury Singularity to Paradox Treasury.

Explosives And Stability

Retuned Modern Industrialization Industrial TNT and Nukes for NeoTech. Industrial TNT now behaves like a serious chain explosive with a large blast and shockwave. Nukes now have a bright detonation flash, fallout, shockwave damage, and staged terrain destruction. Nuke land damage was reduced from the earlier overkill crater behavior, while water, ice, snow, and fluid-heavy areas take stronger damage. Nuke terrain changes are now throttled across ticks for server stability. Fixed crash paths caused by redstone queue updates, scheduled blast updates, neighbor-notify storms, and overloaded crater block changes. Added warning tooltips to MI Industrial TNT and Nukes. Fallout radiation now applies Weakness only. It no longer applies Wither or the nausea/confusion screen wobble.