FTB Chunks Neoforge 26.1.2.9
Curse Maven Snippet
What's new
[26.1.2.9]
Added
- Added control of vanilla creation of nether portals for players where they don't have permission to place blocks
- E.g. if a player creates a portal in the Nether which would cause a portal to be auto-created in the overworld in a chunk belonging to a different team
- New server config setting
nether_portal_creation, default "no_portal" - "no_portal" allows teleportation, but does not create an exit portal
- "allow" falls back to vanilla behaviour, creating a portal
- "failure" prevents teleportation entirely
Fixed
- Admin players can now see hidden team claims (where claim visibility property is set to private) when needed
- Admins can see team claims when editing them (with
/ftbchunks admin open_claim_gui_as ...) - Admins using bypass mode (
/ftbchunks admin bypass_protection) can now always see all team claims, regardless of visibility - Admins are now reminded on login if they currently have bypass mode active
- Admins can see team claims when editing them (with
- Possible fix for rare issue where a region fails to render on the map (leaving a black square)
- Could not reproduce this, so can't guarantee a fix here
- Change fire spread protection mixin from a Redirect to a WrapOperation
- This should be much more cross-mod compatible
- Fixed potential clientside memory leak related to map color quantization
- Server-side performance fix for mob spawn control in forceloaded chunks
- Changed a mixin from a cancellable Inject to a ModifyReturnValue to avoid instantiation overheads in a hot method (could have a noticeable TPS impact on busy servers)
- Fixed NeoForge forceload validation to prevent chunks being loaded that shouldn't be loaded after a server restart
- Fixed
/ftbchunks admin unclaim_dimensioncommand, which wasn't working at all - Fixed dimension selection popup positioning (thanks @Nol125)
Support
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