FTB Chunks Neoforge 26.1.2.4
Curse Maven Snippet
What's new
[26.1.2.4]
Added
- Better protection for all non-living entities (item frames, boats, minecarts...) as well as armor stands
- These are now better protected from indirect damage like arrows and explosions
- "Allow Explosions" and "Non-living Entity Attack Mode" team properties control these protections
- Added protection for fluids flowing across claim boundaries
- Fluids flowing into a claimed chunk from an unclaimed chunk or chunk claimed by a different team are stopped
- Unless the team's "Edit Block" team property is set to public
- Disabled by default due to potential for performance issues (fluid flow can be calculated very frequently by the server)
- Set "Flowing Fluid Protection" to
truein server config to enable
- Fluids flowing into a claimed chunk from an unclaimed chunk or chunk claimed by a different team are stopped
- Added protection for fire spreading across claim boundaries
- Fire spreading (from fire or lava) into a claimed chunk from an unclaimed chunk or chunk claimed by a different team are stopped
- Unless the team's "Edit Block" team property is set to public
- Disabled by default due to potential for performance issues (similarly to fluid protection)
- Set "Fire Spread Protection" to
truein server config to enable
- Fire spreading (from fire or lava) into a claimed chunk from an unclaimed chunk or chunk claimed by a different team are stopped
- Added API methods for querying chunk team ownership and force-load status which can also be used clientside
FTBChunksAPI.API#isForceLoadingRequestedandFTBChunksAPI.API#getOwningTeam- Deprecated
FTBChunksAPI.API#isChunkForceloaded
Changelog
- Better minimap zooming behaviour (zoom level change is multiplicative now instead of additive)
Fixed
- Fixed entity icons sometimes not rendering on large map screen (widget layering issue)
- Fixed minimap zoom level changes not always getting saved to client config
Support
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