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FsFlashlight

a handheld flashlight
01_flashlight_at_night_village.png

01_flashlight_at_night_village.png

02_beam_lights_the_ground.png

02_beam_lights_the_ground.png

03_item_icon_inventory.png

03_item_icon_inventory.png

04_crafting_recipe.png

04_crafting_recipe.png

05_creative_tab.png

05_creative_tab.png

06_flashlight_on_grass.png

06_flashlight_on_grass.png

First_sight | FsFlashlight
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Description

Features

Smooth beam, no flicker The flashlight does not place one light and call it a day. Every frame it traces the direction you are looking, raycasts up to 16 blocks ahead, and lays down a dense chain of light sources along that line. The result is a long, uninterrupted beam that follows your view and stays rock steady — no blinking, no popping, no gaps.

Wear it, or hold it By default three slots work: the helmet slot, the main hand and the off hand. Put it on your head and it points wherever you look.

Every mob can carry one It is not player-only. Any living entity holding or wearing a flashlight lights the way, so an armour stand, a companion or a zombie can carry one too.

Curios support (optional) Install Curios and the flashlight can also sit in a curio slot, and it is rendered on the entity while worn. Curios is completely optional — without it everything else still works.

Wall aware The beam stops at the first block it hits instead of leaking through terrain.

The FsFlashlight Team

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  • 16
    Followers
  • 20
    Projects
  • 58.7K
    Downloads

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