Fry's Things: Guns and More

Vanilla-style, balanced 3D guns, with many cool features!

File Details

Fry's Things Guns 1.0.9

  • R
  • Oct 15, 2021
  • 1.54 MB
  • 1.8K
  • 1.16.5+5
  • Forge

File Name

FrysThings-1.0.9.jar

Supported Versions

  • 1.16.5
  • 1.16.4
  • 1.16.3
  • 1.16.2
  • 1.16.1
  • 1.16

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:frys-things-guns-and-more-518180:3491456")
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Changes this update:

- New guns

          - Classic pistol (A 1911 style pistol that deals more damage than the normal pistol, but has less ammo. Found rarely in pillager outposts.)

          - Machine pistol (The fastest firing gun in the game, that has a high DPS but little ammo and less than accurate. Found in jungle temples.)

- Rebalanced some guns

          - Machine gun: deals 5 damage on the first shot and 4 on the rest (increased DPS slightly)

          - HMG: deals 3 damage on the first shot and 3 on the rest (increased DPS slightly)

          - SMG: deals 2 damage on the first shot and 3 on the next (increased DPS)

 

 

 

Coming soon (I update frequently):

- New guns:

          - More high-teir weapons (pump action shotgun, battle rifle)

          - More rare, chest loot weapons (heavy pistol)

- Block of sulfur

- A few tweaks for gun behavior

          - Attachments

          - Screen recoil

          - Better weapon animations

          - better projectile hits

          - true semi auto guns

- New ammo types

          - High Velocity bullet (Higher velocity and damage)

          - Poison bullet

- Extra

         - PVP mechanics

 

Known bugs

- Bullet spawn position is not ideal

- directional audio for reloading doesn't follow player

- Sometimes switch speed doesn't work and gun fires prematurely

- Having another gun in offhand causes gun to go semi auto

- Carbon steel armor doesn't show projectile protection in creative inventory until you put it into main inventory