File Details
Fry's Things Guns 0.2.0
- B
- Sep 17, 2021
- 983.51 KB
- 317
- 1.16.5+5
- Forge
File Name
FrysThings-0.2.0.jar
Supported Versions
- 1.16.5
- 1.16.4
- 1.16.3
- 1.16.2
- 1.16.1
- 1.16
Curse Maven Snippet
- Gun Mechanics:
- Guns now can have more than one type of ammo. Like the slug shells and the normal shells I added with the shotguns, press X to change available ammo types
- Guns take a second to pull out before they can shoot, to prevent me getting shot by 9 loaded blunderbusses in one persons hotbar again
- Guns now cannot be fired in the offhand (will consider changing this later for pistols)
- New Guns:
- Pepperbox (and its upgraded variants): Fast firing, holds 6 musket balls. not accurate or high damage
- Double barrel shotgun (and its upgraded variant): Shoots 2 shotguns shells or slugs quickly before having to reload.
- Combat shotgun: Shoots 8 shotgun shells or slugs quickly, at decreased damage.
- Double-action Revolver: An upgraded variant of revolver that prioritizes fire rate. Craft with a revolver, gun parts, and a gear
- Heavy Revolver: An upgraded variant of revolver that prioritizes damage and range. Craft with a revolver, gun parts, and a carbon steel pipe
- Gun upgrades (iron to steel upgrades are surrounding it with steel bars, steel to carbon upgrades are surrounding it with 4 diamonds and 4 carbon steel):
- Steel and carbon blunderbuss
- Carbon flintlock and musket
- Carbon leveraction
- Tweaks:
- Changed gun parts recipe
- Made everything use forge tags, making the items from this mod and recipes compatible with many other mod's items
- Updated gun models to use one texture each, for resource pack compatibility
- Balancing and recipe changes
- Other various tweaks here and there
Coming soon (I update frequently):
- New guns:
- More high-teir weapons (sniper rifle, submachine gun, pump action shotgun, assault rifle)
- Block of sulfur and carbon steel
- A few tweaks for gun behavior
- Weapon zoom
- Attachments
- Screen recoil
- Better weapon animations
- More vanilla-like models
- New ammo types
- High Velocity bullet (Higher velocity and damage)
- Poison bullet
- Gun crafting table: allows more balanced ways to get guns. This update will push us into release instead of beta
Known bugs
- Reloading a gun in creative takes ammo if its in your inventory
- Upgrading a gun consumes its ammo
- Sometimes switch speed doesn't work and gun fires prematurely
- Having another gun in offhand causes gun to go semi auto

