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Frosty's Sorting Depot

Mechanical item sorting that anyone can set up in five minutes. No power. No pipes. No fuss.
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frostyssortingdepot-1.4.0-26.2.jar

File namefrostyssortingdepot-1.4.0-26.2.jar
Uploader
FROSTYTRIXFROSTYTRIX
Uploaded
Jul 1, 2026
Downloads
30
Size
182.6 KB
Mod Loaders
NeoForge
File ID
8352650
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:frostys-sorting-depot-1585868:8352650"

Learn more about Curse Maven

What's new

1.4.0 — 2026-07-01

Added

  • Linker Node comparator output. A Linker Node now emits a vanilla-style redstone signal scaled to how full its target inventory is (0 empty → 15 full). React to "this specific destination is filling up" without watching the whole network through the Controller.
  • Linker Node custom name. A name field at the top of the node GUI lets you label a node; the Depot Terminal shows the name in place of the raw block name — big networks become readable ("North storage" instead of "barrel · barrel · barrel").
  • Per-Linker enable/disable toggle. A soft off-switch in the node GUI: routing skips a disabled node but keeps its card and priority. Disabled rows are marked with ⊘ in the Terminal.
  • Insert-side override. A node feeds its target's facing side by default (hopper-like); a new cycle button picks a specific face instead — e.g. the top of a furnace for smeltables vs the side for fuel.
  • Depot Terminal column sort. A clickable header row (Name | Filter | Fill) like a file browser: click a column to sort by it, click the active one again to flip ascending/descending (▲/▼).
  • EMI integration (1.21.1 only). Drag an item from EMI onto a Filter Card's ghost slots, mirroring the JEI integration. EMI publishes no build past the 1.21.1 line, so this ships on that branch only; the 26.2 / 1.21.5 / 1.21.8 builds keep the JEI integration alone.

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