Frostveil v0.0.1
Curse Maven Snippet
What's new
The Frostveil Mod — Changelog
New Content
- Frostveil materials & equipment — Frostveil Ore (+ Deepslate variant), Raw Frostveil, Frostveil Bar, full tool set, full armor set
- Custom Crit enchantment — up to level III, boosts critical hit chance
- Winter Berry Bush — a snow-biome plant with 2 growth stages (bare → berries), right-click harvest, plantable via Winter Berries
- Winter Berries & Winter Berry Salad — salad grants a temporary Crit Chance buff
- Potion of Crit Chance & Potion of Crit Damage — brewable, each with Long (Redstone) and Strong (Glowstone) tier variants
- Crit Chance / Crit Damage mob effects — shared, reusable buff system for future items
Combat Overhaul
- Custom percentage-based critical hit system replacing vanilla jump crits (tier-scaled: Wood 5% → Netherite 20%, Frostveil gear 25%)
- Crit chance and crit damage both scale with active buffs, potions, and enchantment level
- Live-updating tooltips on weapons showing real-time Attack Damage, Crit Chance, and Crit Damage — reflects active buffs and enchantments automatically
World Generation
- Winter Berry Bush spawns naturally in snowy biomes, tuned for natural rarity (not overcrowded)
- Snow-aware placement so bushes generate correctly on snow-covered ground
Compatibility
- JEI dependency configured (optional, won't block launch if missing)
- Cross-mod ingot tag support for broader recipe/quest compatibility with other mods and modpacks
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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