Frontline-1.0.1.jar
Curse Maven Snippet
What's new
# 🚀 Update Highlights & Changelog
### 🚩 Banner & Territory Capture Overhaul
* **5x5 Banner Grid Mechanics:** Redesigned banner placement logic to claim a balanced **5x5 chunk area** around the flag, fixing previous grid alignment and expansion bugs.
* **Real-Time World Rendering:** Updated client-side 3D frontline boundary rendering (`/fl render`) to instantly reflect newly captured territories without requiring a re-log.
* **POI Modes:** Added support for **Arcade** vs **Realistic** POI rendering options via `/fl poimode`.
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### 🗺️ Global Server-Wide Minimap System
* **Live HUD Positioning:** Admins can now force minimap HUD placement (Corner layout) across all connected clients simultaneously using `/frontline map position`.
* **Dynamic Resizing:** Added global minimap scale controls (`/frontline map size`) ranging from `60px` to `250px`.
* **Automatic Client Sync:** New players joining the server automatically sync their minimap parameters (size & corner position) upon logging in.
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### 🎒 Team Kit & Loadout Framework
* **Faction Loadout Management:** Fully implemented `/frontline kit` command suite (`create`, `give`, `delete`, `list`).
* **Instant Inventory Setup:** Admins can save their active inventory layout as a team kit and instantly deploy it to targeted players.
* **Smart Tab-Completion:** Added dynamic auto-completion suggestions for teams and kit names in chat.
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### 🛒 Integrated Shop & Economy Suite
* **Custom Item Support:** Updated `/sell item <price>` to retain all custom item components, NBT tags, and stack sizes when adding items to the GUI store catalog.
* **Full Balance Controls:** Complete OP Level 2 admin command line (`/economy add|remove|set`) for balance management.
* **GUI Shop Interface:** Direct `/shop` command to open the store GUI for active combatants anywhere on the map.
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