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From the Ground Up (Unofficial Port)

A Minecraft mod that adds research. This is a 1.21.1 port/adaptation of the 1.12.2 mod "From the Ground Up" by Astavie
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From the Ground Up (Unofficial)-1.4-alpha-neoforge.jar

File nameFromtheGroundUpUnofficial-1.4-alpha-neoforge.jar
Uploaded
Sep 21, 2026
Downloads
14
Size
388.6 KB
Mod Loaders
NeoForge
File ID
8940430
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:from-the-ground-up-unofficial-port-1656180:8940430"

Learn more about Curse Maven

What's new

Changelog · v1.4-alpha-neoforge

1. New Content

1.13 Oceans

Technology Notes
Ice Harvesting ice_harvesting Expands the ice tier (packed ice, blue ice, …)
Conduit Power conduit Criteria: find a shipwreck, ocean ruins or buried treasure
Turtle Hermit turtles All things turtle
Fishing Ballad fishing The fishing rod is now a technology of its own
Dried Kelp / Dried Kelp Block Added; dried kelp belongs to Cooking

Missing block variants filled in: the prismarine family, the quartz family, bricks / nether bricks / red nether bricks / end stone bricks, smooth stone, sandstone, mossy cobblestone, and the granite, diorite and andesite families. Translations for all the 1.13 content were completed as well.

1.14 Villages & Pillage

  • Clockwork Malice clockwork_malice — unlocks the crossbow; criteria "kill a pillager wielding a crossbow"; the pillager loot table now drops the research parchment for it.
  • The Carrot Protocol carrot_protocol — unlocks the carrot on a stick; criteria "start riding a pig".
  • Flower Language flower_language — unlocks suspicious stew.
  • Emblems emblems — a child of Carpentry, unlocks the banner patterns.
  • Glazed Tiles glazed_tiles — content completed.
  • Wandering Trader — a new trade offering the Ice Harvesting research parchment.
  • Hunting hunting — the bow moved out of Defense into its own technology; leather horse armor joined Defense.

Workstations reassigned

Workstation Now belongs to
Smoker, Composter, Nether Wart Block Agriculture
Blast Furnace, Smithing Table, Lantern Smithing
Loom, Scaffolding, Barrel, Item Frame Carpentry
Fletching Table Hunting
Cartography Table Cartography
Grindstone Enchanting
Lectern Bibliography
Stonecutter Construction
Campfire Survival
Quartz family block variants (smooth quartz, quartz bricks, …) Quartz

2. Technology Tree & Layout

  • Four technologies moved to the redstone page: activation, carts, explosives, transportation.
  • Customizable frames: a technology JSON can now pick task / goal / challenge; the original challenge frame is unchanged.
  • Challenge sound: completing a challenge-framed research plays a sound.
  • Explicit hiding: whether a technology is hidden is now decided by display.hidden in JSON — technologies with criteria no longer hide themselves automatically, since criteria only decide whether a technology can be researched. The 7 technologies that used to hide behind their criteria got "hidden": true; The Carrot Protocol and Clockwork Malice stay visible.

3. UI & UX

  • Research book layout rewritten: every time it opens, it lays out the technologies that are currently visible, so hidden ones no longer take up space and the parent-centering, connections and edge clamping all line up (previously there were half-cell offsets and broken connection lines).
  • Hover handling relaxed: everything that is actually drawn can be hovered for its tooltip.
  • JEI hints completed: technologies with criteria now show exactly what still triggers them ("Also requires:" / "either one of").
  • Command tab completion improved.
  • The "Omniscient" advancement description corrected to "research all 46 technologies".

4. Fixes

  • The stonecutter showed craftable outputs for technologies that were not unlocked yet.
  • The client was not notified when a research was revoked, so recipe lock states did not update dynamically.
  • Riding-based criteria fired twice.
  • Fixed the Construction page idea ingredients; removed the stone-plank entry that wrongly showed up under the match puzzle's S key; the unlock list ordering was adjusted.

5. Internal & Data

  • Added VillagerTradesHandler (wandering trader trades).
  • TechnologyManager: trigger listener refresh and de-duplication, re-attached after /reload.
  • RecipeHideHelper / CraftingListener / EventHandler: stonecutter recipe filtering.
  • Added the riding trigger; TriggerFTGU now cleans up its listeners.
  • Added data/minecraft/loot_table/entities/pillager.json.
  • 34 new language keys across both language files (names and descriptions for the 10 new technologies, criteria texts, JEI hints).

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