freedom-0.10.1.jar
Curse Maven Snippet
What's new
Freedom Lib 0.10.1 — release notes
Fixed
- When a mob boxes in a falling liquid column, it will no longer accidentally seal in a player or another mob standing on the rim. Freedom now holds that wall block until the spot is clear instead of placing cobblestone on top of a bystander.
- Fixed a rare case where a mob crossing a narrow, single-entrance bridge could report the crossing as done without actually having moved.
- Fixed a rare case where a mob recovering from a hole punched underneath it at the very start of a lava bridge could be nudged into the lava — it now steps up to safety instead.
Under the hood
- All three fixes are internal to
LiquidHandlerPrimitive(the ISOLATE perimeter build) andCausewayPrimitive(single-door lane-end reroute and the step-0 hole-recovery lift). No public API changed — host mods (Zombie Village and any other consumer) run against this jar with no recompile and no migration. - The ISOLATE fix adds a third-party bystander scan to each perimeter cell before it is placed; a blocked cell now yields a self-expiring transient hold rather than an entombment.
- Additive telemetry only: a scrapeable
reroute=laneEnd declined=singleDoor…branch-entry marker so a live observer can tell an honest decline from a reroute that never fired. - Verified by 267 gametests + the JUnit suite (compileJava + test green at 3c4da194), including three new pins for the fixes above: the ISOLATE bystander guard, the single-door reroute cross, and both step-0 lava hole-recovery paths. Live-confirmed on the Risen server through the ZV RCON user-acceptance round (the bystander case run with a real player on the wall cell).
Requires / compatible with
- Minecraft 1.21.1
- NeoForge 21.1.224+
- No mod dependencies.
This mod has no additional files

