frankenmobs-0.1.1.jar
Curse Maven Snippet
What's new
# Changelog
## 0.1.1 - 2026-05-17
### Changed
- Fighters no longer panic-flee from ordinary combat damage while assigned to fighting duty.
- Sword-and-shield fighters now actively raise equipped shields against nearby visible targets.
- Refreshed packaged mod metadata so Mod Menu shows the current description, author, and MIT license.
- Reworked recovery so all Frankenmobs regenerate from full hunger and automatically eat carried rotten flesh as needed while healing.
- Fighters now collect nearby combat drops, including rotten flesh, into their carried inventory.
This mod has no additional files

