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Frames Map 3D

Renders the terrain around framed maps in real 3D — an authorized NeoForge 1.21.1 port of 3D Maps.
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Frames Map 3D (1.0.10)

File nameframes_map_3d-1.21.1-neoforge-21.1.249-1.0.10.jar
Uploader
LlaGuiT0LlaGuiT0
Uploaded
Sep 22, 2026
Downloads
33
Size
2.7 MB
Mod Loaders
NeoForge
File ID
8946908
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:frames-map-3d-1701541:8946908"

Learn more about Curse Maven

What's new

v1.0.10 — Persistent GPU buffers for 3D map geometry

Perf

  • 3D map geometry is now cached in a persistent GPU vertex buffer. Previously, every visible 3D map rebuilt all of its vertex data on the CPU on every rendered frame, even though the geometry is usually identical frame to frame. Geometry is now baked once per detail-level/Start Y combination (and additionally per hidden-water-edges combination for water) into a persistent VertexBuffer, and each frame only does a cheap bind()+draw() instead of walking every quad. Lower CPU cost with large map walls.
  • Baked lighting refreshes with a 250 ms window when it changes (previously implicitly recalculated every single frame).

Notes

  • No custom shaders involved: reuses the mod's existing RenderType/shader, compatible with any shaderpack installed in the modpack.
  • No visual behavior change expected beyond the small 250ms window when a map's lighting changes.

JAR: frames_map_3d-1.21.1-neoforge-21.1.249-1.0.10.jar

Tag: 1.21.1-neoforge-1.0.10

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