File Details
FrameGuard 0.0.9 (Forge)
- B
- May 1, 2026
- 104.06 KB
- 65
- 1.20.1
- Forge
File Name
frameguard-0.0.9.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
FrameGuard 0.0.9 — Changelog
Added
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Added client-side Entity Render Guard
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Reduces rendering of far-away living entities when too many entities are present.
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Keeps nearby entities visible.
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Players are never hidden by default.
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Added server-side Entity Cramming Guard
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Extends entity cramming protection to non-living entities.
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Uses the vanilla
maxEntityCramminggamerule when configured withmax_entity_cramming = 0. -
If the vanilla gamerule is also
0, the guard is disabled. -
Ignores dropped item entities by default.
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Handles TNT separately through the TNT Guard.
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Added server-side TNT Guard
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Limits the number of active TNT entities.
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Freezes excess TNT instead of letting all TNT tick and explode at once.
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Queues TNT blocks triggered by explosions so large TNT chains are activated gradually.
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Helps reduce major FPS/TPS drops from large TNT explosions.
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Added Item Ban System
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New server command:
/frameguard item ban -
New server command:
/frameguard item banlist -
New server command:
/frameguard item unban <item> -
Bans the item currently held by the player.
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Removes banned items from online player inventories, open menus, ender chests, and dropped item entities.
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Requires OP permission level 3.
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Added new server config options for:
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Entity Cramming Guard
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TNT Guard
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TNT activation queue
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Item bans
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Performance features
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Added new client config options for:
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Entity Render Guard
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Client-side performance features
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Changed
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Performance features are now enabled by default, making FrameGuard act more like an active performance mod instead of only a HUD/diagnostics mod.
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TNT handling now uses a staged activation system to reduce lag from large chain explosions.
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Item-ban commands are now standardized under
/frameguard. -
Removed non-FrameGuard command aliases such as
/exportlogand/fgitem.
Fixed
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Fixed FPS limiter behavior so FrameGuard no longer forces the game back to Unlimited FPS after leaving menus.
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Improved TNT performance handling for large explosions.
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Improved permanent removal behavior for banned items from online players and dropped item entities.
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Improved server-side performance configuration structure.
Notes
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FrameGuard 0.0.9 should be installed on both client and server for server-side performance features.
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Offline player inventories are not directly edited, but banned items are removed when the player joins.
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Closed containers in the world are not globally scanned yet. Gebannte Items werden aber entfernt, sobald sie in Online-Spieler-Inventaren, offenen Menüs oder als Drop auftauchen.

