File Details
FrameGuard 0.0.8 (Forge)
- B
- Apr 30, 2026
- 73.10 KB
- 40
- 1.20.1
- Forge
File Name
frameguard-0.0.8.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
FrameGuard 0.0.8 — Changelog
Added
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Added an in-game configuration screen accessible from the Minecraft Mods menu.
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Added a dedicated FrameGuard config folder:
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config/frameguard/frameguard-client.toml -
config/frameguard/frameguard-server.toml
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Added a separate server config for server-side FrameGuard features.
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Added FPS Control options:
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background FPS limit
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menu/pause FPS limit
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unlimited FPS while actively playing
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Added configurable HUD options:
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HUD position
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text shadow
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update interval
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visible HUD elements
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Added configurable warning thresholds for:
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ping
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TPS
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FPS
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frame time
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Added session behavior options:
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reset values on join
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reset values on leave
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reset advanced mode on join
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Added config option for automatic crash export.
Changed
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FrameGuard is now treated as a client + server mod when server-side data is used.
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Server-side features now use a separate config instead of the client config.
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Config layout has been reorganized to keep FrameGuard settings cleaner.
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HUD settings can now be changed both through the config file and through the in-game config screen.
Fixed
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Fixed dedicated server crashes caused by client-only GUI classes being loaded on the server.
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Fixed server-side config placement so FrameGuard server settings are no longer mixed into the client config.
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Fixed several config values not being applied correctly in-game.
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Cleaned up old unused config/test code from the project.
Notes
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FrameGuard should be installed on both client and server when using server-side features such as TPS/server status.
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Existing old config files may need to be moved or regenerated because the config path changed to
config/frameguard/.

