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Framed Perfect

Ever wanted the Item Frame to sit on the voxel itself? This is the mod for you, this mod brings back 26.3 Cushion Tech to Item Frames allowing the item frame to sit on any voxel surface rather than hover!

Framed Perfect

Ever wanted the Item Frame to sit on the voxel itself?

Vanilla Item Frames only stick on full block surfaces regardless of whether the block placed on has a surface to support it, placed on a Slab, Fence Post, Signs, the Item Frame just hangs in the air.

This mod brings back Cushion Tech from 26.3 and applies it to a new item frame; Free Frame, Instead of hovering at a fixed offset from the block face, Free Frames reads the voxel / collision shape of the block it's attached to and sit flush against the voxel.


What it does

Voxel-aware placement: The frame snaps to the real collision shape of the supporting block, not the imaginary full cube.

Works on partial blocks: Slabs, stairs, walls, fences, chests, cauldrons, trapdoors, pistons, custom modded shapes — if it has a voxel face, a frame can sit on it.

Everything else behaves: Rotation, item rendering, comparator output, and maps all work the way you already expect from a frame.

Vanilla frames untouched: Existing builds don't change. Nothing is overwritten or replaced.

Compatibility

Required on both client and server, since the mod adds a new entity type.

No config required. Install it and craft one.

Reads voxel shapes at runtime rather than using a hardcoded block list, so blocks from other mods should work without a patch.

Removing the mod will remove any placed free frames and drop their contents. Back up your world before uninstalling.

The Framed Perfect Team

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