Framed Perfect
Ever wanted the Item Frame to sit on the voxel itself?
Vanilla Item Frames only stick on full block surfaces regardless of whether the block placed on has a surface to support it, placed on a Slab, Fence Post, Signs, the Item Frame just hangs in the air.
This mod brings back Cushion Tech from 26.3 and applies it to a new item frame; Free Frame, Instead of hovering at a fixed offset from the block face, Free Frames reads the voxel / collision shape of the block it's attached to and sit flush against the voxel.
What it does
Voxel-aware placement: The frame snaps to the real collision shape of the supporting block, not the imaginary full cube.
Works on partial blocks: Slabs, stairs, walls, fences, chests, cauldrons, trapdoors, pistons, custom modded shapes — if it has a voxel face, a frame can sit on it.
Everything else behaves: Rotation, item rendering, comparator output, and maps all work the way you already expect from a frame.
Vanilla frames untouched: Existing builds don't change. Nothing is overwritten or replaced.
Compatibility
Required on both client and server, since the mod adds a new entity type.
No config required. Install it and craft one.
Reads voxel shapes at runtime rather than using a hardcoded block list, so blocks from other mods should work without a patch.
Removing the mod will remove any placed free frames and drop their contents. Back up your world before uninstalling.

