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Fragile Glass and Thin Ice

This is the official Curse page for Fragile Glass and Thin Ice, by FredTargaryen.

 

Fragile Glass and Thin Ice provides:

  • Fragile versions of glass blocks and panes, made by boiling sugar, which smash gratuitously if something hits them fast enough.
  • Thin Ice, which can be configured to generate in patches on frozen bodies of water.
  • Weak Stone(disabled by default), which generates on ceilings and may crumble under an unlucky miner's feet
  • A config system to bestow fragility (or a different effect) on almost any blocks you choose, and define which entities can break fragile blocks.

 

It's great for adventure maps, videos, pranks, and as a quick, realistic glass substitute.

 

NB. Fragile Glass blocks are separate from vanilla Glass blocks and never replace them in the world.

However, when each world is created, if enabled, patches of Thin Ice/Weak Stone replace vanilla Ice and Stone in the same place.

 

Showcase by Samkio of WoopaGaming (applies to versions 1.7.10-1.4 and 1.8-1.2):

 

A wiki is now complete and available! Click here.

For polls and discussion (which often directly affect the mod), please visit the thread, or my new Twitter page.

 

You can get started with an example config file, created by incrediblestrandofhair. For 1.12.2, put this in your profile's config folder. For 1.14.4, put this in the serverconfig folder of any worlds where you want these settings, and this in the mod archive's data folder.