handcannon-1.2.jar
What's new
Fire Charges can now be used as ammo.
-Using a fire charge will fire an explosive fireball
-Higher levels of Volatile Gunpowder will not increase the fireball's velocity. Instead, they increase the explosion power of the fireball
Removed the custom hold animation
-This seemed to be causing crashes on servers. Until I can get a better understanding of server versus client, animations are on hold.
-One upside at least is that Obfuscate is no longer required.
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