Foundry 1.1.0.0-Beta1
What's new
1.1.0.0 - The gun update.
- Added 2 gun items:
- Revolver:
- Can holds 8 rounds.
- Right click to shoot (functions like bows).
- Sneak+right click to open reload GUI.
- Shotgun:
- Can hold 5 shells.
- Shoots 6 pellets in a spread pattern.
- Right click to shoot (functions like bows).
- Sneak+right click to open reload GUI.
- Added ammo:
- Standard Round (Revolver): Medium damage, medium range.
- Hollow Point Round (Revolver): Higher damage, lower range.
- jacketed Round (Revolver): Lower damage, higher range.
- Incendiary Round (Revolver): lower damage, medium range, sets mobs, players, and block on fire.
- Poison Round (Revolver): lower damage, medium range, inflicts poison on mobs, players.
- Standard Shell (Shotgun): Medium damage, lower range.
- Added Gun Skeleton Mob.
- Looks and acts like a vanilla skeleton but and uses a revolver instead of a bow.
- has a rare chance to spawn.
- 10% chance of spawning with a shotgun instead of a revolver.
- Has a chance of dropping gun and ammo parts when killed.
- Added Gun Parts with thier respective molds.
- Used to craft guns.
- Can be found in villages, dungeons, and mineshafts.
- Dropped when killing a Gun Skeleton.
- Added ProjectRed integration:
- Added Wire mold for casting Red Alloy Wires.
- Added Alloy Furnace and Alloy Mixer recipes for Red Alloy.
- Added Melting Recipes for Thermal Foundation Aerotheum, and Petrotheum.

