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Foundry Machines

Chip-driven machines for expert packs: electric furnace, crusher, fuel generator, battery, solar field, quarry and item pipes. Logic chips set speed, memory chips set buffers. Needs Chip Foundry.
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Foundry Machines 0.1.0

File namefoundrymachines0.1.0.jar
Uploader
Reinay97Reinay97
Uploaded
Oct 25, 2026
Downloads
11
Size
442.5 KB
Mod Loaders
NeoForge
File ID
9322362
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:foundry-machines-1765301:9322362"

Learn more about Curse Maven

What's new

[0.1.0] - 2026-10-11

The first release: basic machines whose speed and size come from chips. Requires Chip Foundry 0.1.1 or newer.

  • Control bay on every machine: logic and memory chips from Chip Foundry (data map foundrymachines:control_chip), chip grade (chipfoundry:grade) is taken into account.
  • Electric Furnace: smelts everything a furnace smelts, without fuel; speed, power use, chambers and buffer by chip stage.
  • Crusher: ore to 2 raw metals, cobblestone to gravel to sand, raw metal to dust (if a pack has one), by-product with a chance (flint, quartz). Own recipe type foundrymachines:crushing; tag results follow the config crusher.preferredMods.
  • Fuel Generator: burns anything with a burn time (not items that leave a remainder). Output = logic chips x fuelGenerator.outputPerSpeed (160 FE/t with 4 x 10 um, 2560 with 4 x 7 nm), efficiency 100 to 140 % by stage, buffer from memory chips; nothing burns while the buffer is full.
  • Battery Bank: capacity from memory chips, throughput from logic chips, input and output per side in the side panel, redstone stop, comparator output, four cells show the charge, energy stays on the item.
  • Solar Panel and Solar Inverter: the inverter counts connected panels only when the field changes (limit per stage), several inverters share a field; yield by time of day, rain and thunder where it rains, sky view per panel.
  • Quarry: mines a field layer by layer (2 chunks wide without chips, up to 10 with memory chips, max 16 in the config), every block broken through a fake player with the owner's UUID so protection mods can refuse. Bedrock, fluids and blocks with a block entity stay. Six output slots, a filter, buttons for the frame and restart, a continuous field frame. Unloaded chunks of the field are skipped and caught up later.
  • Item Pipe (8 items per 20 ticks) and Fast Item Pipe (32 items per 10 ticks): connect to pipes and any block with an item inventory. Port mode output / input / off by sneaking with an empty hand or a wrench (c:tools/wrench); an item on an input port sets a filter. No flying items, round-robin to all targets, never back to the source.
  • JEI (optional): crushing category with by-product and chance, the furnace as a catalyst of smelting. Jade (optional): status, progress, stage and chips; flow in FE/t for generator and battery.
  • Advancements, handbook as item tooltips, sounds for furnace, crusher and generator (client config sound.machineVolume).
  • All values in the config, English and German, 76 game tests.

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