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Forgotten Frequency

Forgotten Frequency is an atmospheric horror mod that adds anomaly events, radio warnings, and limited protection tools. It is built for both singleplayer and multiplayer and focuses on tension over cheap jump scares.

File Details

Forgotten Frequency 1.0.1-mc1.21.1 (Fabric)

  • R
  • May 3, 2026
  • 1.27 MB
  • 180
  • 1.21.1
  • Fabric

File Name

forgottenfrequency-fabric-1.0.1-mc1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:forgotten-frequency-1527914:8029843"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

- Fixed a Fabric startup crash in the second client run profile caused by registering the `client_music_state` server receiver before its payload type
- Kept Fabric payload registration order aligned with Fabric Networking API requirements
- Includes the 1.0.0-mc1.21.1 feature set plus the post-release Fabric launch fix
- Added Lost Broadcast music disc with item model, texture, jukebox song data, custom audio, creative tab entry, and chest loot injection
- Added new atmospheric event `unseen_hand`, replacing the old door-slam interaction with nearby doors, wooden trapdoors, fence gates, and chest lid scares
- Added `bell_ring`, which searches nearby bells and rings them as a spatial world cue
- Added `flame_falter`, which permanently extinguishes lit candles and campfires using block tags for broader vanilla compatibility
- Added `cold_breath`, spawning vanilla breath-like particles around affected players
- Added `screen_static`, with a Fabric client overlay, deterministic pixel-noise rendering, client tick timing, and a trimmed 2-second static sound synced to the visual effect
- Added `radio_numbers`, including two number-station audio variants and radio-gated playback behavior
- Added `music_cut`, which interrupts active music/records and plays a stinger only when the client reports an active music source
- Added client-to-server music state reporting so `music_cut` can avoid no-op triggers when no music is playing
- Added reroll handling for no-op atmospheric events so failed world interactions do not consume an event slot silently
- Added localized subtitles and text for all new event sounds in English, Russian, and Ukrainian
- Added new sound registrations and resource-backed audio for flame falter, cold breath, radio numbers, music cut, screen static, and Lost Broadcast
- Added server config toggles for the expanded atmospheric event set
- Added shared `AtmosphericWorldPlanner` logic in `common` so Fabric and NeoForge use the same spatial search/planning rules
- Added debug visibility for new events and no-op reroll behavior
- Isolated Fabric runtime directories by Minecraft version to make parallel 1.20.1/1.21.1 testing safer