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Forgotten Flames

Extinguish and relight torches and lanterns in a lightweight vanilla+ Minecraft mod
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forgottenflames-0.3.2.jar

File nameforgottenflames-0.3.2.jar
Uploader
tima4ka1tima4ka1
Uploaded
Jul 14, 2026
Downloads
75
Size
174.4 KB
Mod Loaders
NeoForge
File ID
8429554
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:forgotten-flames-1603580:8429554"

Learn more about Curse Maven

What's new

Forgotten Flames 0.3.2

This update adds a full configuration system and expands campfires with new fuel and cooking mechanics.

Added config support

  • Added a generated config file for Forgotten Flames.
  • Most major features can now be enabled, disabled, or adjusted.
  • Torch, lantern, smoldering, Forgotten Places, campfire fuel, and campfire cooking settings are now configurable.
  • In singleplayer, the config is created automatically for the world.
  • Server owners can adjust the config for multiplayer worlds.

Campfire fuel

  • Campfires can now burn for a limited time when the fuel system is enabled.
  • Players can add fuel by right-clicking a campfire with sticks, planks, logs, coal, charcoal, or coal blocks.
  • Different fuel items add different burn times.
  • Campfires go out when they run out of fuel.
  • Soul campfires are infinite by default, making them a natural permanent fire option.
  • Fuel values, limits, relighting behavior, and infinite campfires can be changed in the config.

Campfire cooking

  • Food cooked on a campfire no longer instantly drops when ready.
  • Cooked food stays on the campfire and can be taken with an empty hand.
  • If left too long, cooked food becomes burnt.
  • If left even longer, burnt food becomes charred remains.
  • Added burnt versions of all vanilla campfire foods.
  • Burnt food can still be eaten, but it may cause nausea, hunger, and poison.
  • Charred remains are not edible and are mostly just the result of leaving food in the flames too long.

Notes

  • Cooking and burning pause when the campfire goes out.
  • Refueling and relighting the campfire lets cooking continue from where it stopped.
  • Modded campfire recipes are not changed for now and should keep vanilla behavior.
  • No GUI was added.
  • No rain or weather behavior was added.
  • The new systems do not depend on random tick speed.

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