Forever World Portals

Return to the early game without creating new worlds
attunement.png

attunement.png

arrival.png

arrival.png

portal.png

portal.png

return-portal.png

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Description

Forever World Portals

Forever World Portals adds player-built portals that permanently connect your world to distant regions of the Overworld. This makes it easy to explore new biomes or to return to the early-game experience without starting a new world or walking thousands of blocks.

Over time, your world becomes a collection of settlements connected by a growing network of permanent portals, making it easy to revisit old homes, discover newly generated content, and continue the same adventure for years instead of constantly starting over.

Features

  • Teleport to distant lands in ungenerated chunks.
  • Attune portals to specific biomes by offering items.
  • Highly configurable.
  • Vanilla-friendly, works with vanilla clients.
  • Supports both Fabric and NeoForge.

Usage

Building a Portal

Build a normal Nether portal frame, but use diamond blocks instead of obsidian. Light the portal with Flint-and-Steel.

Portal

The first time a player enters the portal, Forever World Portals searches for a suitable destination and permanently links the portal to it. Future trips through that portal always return to the same location.

Portal Attunements

Before a newly created portal is used for the first time, you may throw certain items into it to influence where it will lead.

Attunement

The default configuration includes attunements for several biome types:

  • Sunflower → Sunflower Plains
  • Allium → Flower Forest
  • Pale Oak Sapling → Pale Garden

If no offering is made, the portal uses the server's default destination.

Attunements can be customized using Minecraft data packs.

Return Travel

By default, a ruined portal will generate at your destination. In order to get back home, you'll have to rebuild it using diamond blocks.

Return portal

But you can also change the configuration to generate a fully-functional return portal or no portal whatsoever.

Configuration

The first time the mod runs, it creates a default configuration file in

config/fwportals.properties

You can edit this file to change

  • Whether players must have empty inventories to enter the portal
  • How return portals are generated
  • Biome search behavior
  • …and more

Client-Optional

Forever World Portals works with completely vanilla clients. But if you do have the mod installed on the client (or are playing single-player), you will get some enhanced effects on the portals.

Disclaimers

  • Forever World Portals is published under the MIT License.

  • You're free to include this mod in modpacks provided appropriate attribution is given and that modpack consumers download it from modrinth or curseforge (e.g., in an mrpack).

  • A significant portion of this mod was developed using AI coding tools.

Questions?

If you have questions, suggestions, or bug reports, please join the Discord server:

https://discord.pcal.net

The Forever World Portals Team

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