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Forcemaster (RPG Series Plus)

Grab a Knuckle, master the force and martial art. Spell Engine Add-On
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forcemaster_rpg-fabric-3.0.0+1.21.1.jar

File nameforcemaster_rpg-fabric-3.0.0+1.21.1.jar
Uploader
FichteeeFichteee
Uploaded
Aug 10, 2026
Downloads
363
Size
678.6 KB
Mod Loaders
Fabric
File ID
8619972
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:forcemaster-rpg-class-992388:8619972"

Learn more about Curse Maven

What's new

3.0.0 - 1.21.1

  • Adapt to Spell Engine 1.9.10+ API Changes Spell Expansion
  • T2 Baraqijal Esna: Launches a bolt of Baraqijal's light, dealing damage and stacking the target with the Light of Baraqijal Effect.
  • Lowering their resistance to arcane magic and damaging them over time.
  • T3 Nen Sphere: Charge a magic sphere, unleashing it as a piercing beam. The longer you charge, the further and harder it strikes.
  • Dealing damage and overloading you with Arcane Overflow, scaling with your charge.
  • T4 Sonic Hand: Unleashes 5 blindingly fast fist strikes, each dealing melee damage. Consumes Arcane Overflow. Balancing & Internal Changes:
  • Added uk_ua localization- #8 - thx Ch1sho
  • Clean up Code
  • Changed the Color of Forcemaster Particles, Spell Textures and Effect Textures to bright blue, representing another type of "Arcane" Magic
  • tweaked some Spell Power Coefficient Numbers and for some Spells used the new PowerBlend feature for better hybrid melee/arcane treatment
  • Armory & Arsenal Compat Equipment is now added to a separate Item Group
  • Fixed Burstcrack not triggering Arcane Overflow
  • Forcemaster Spells are now divided in two Groups: Brawl & Might
  • Nen Focus & Arcane Overflow now use Spell Engine's GlowingItemStatusEffect Renderer

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