ForcedToFeel-1.1.1.jar
Curse Maven Snippet
What's new
# Changelog
## 1.1.1
A polish pass. Nothing about the world has changed — this is about the things in it behaving
themselves, and about letting you set the mood to your own screen.
**Fixed**
- Rare encounters could, in bad luck, cost you your inventory. They can't any more — nothing that
happens to you down there is allowed to become a real death.
- Some of what you were meant to see was being thrown away by the game's Particles setting. If you
play on Decreased or Minimal, you were missing things. You aren't now.
- Fixed a case where the screen could stay dark after an encounter ended.
- No more waking up somewhere you didn't lie down.
**Added**
- A lot of new settings: darkness level, fog distance, how solid the things you glimpse are, how
loud and how long an encounter runs, how often one is possible. All of it is live — edit the
config while the game is open and it takes effect.
- `/ftf nightmare` for anyone who wants to show a friend what this mod is actually about.
**Removed**
- Herobrine.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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