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Footpaths / walking + path = speed effect on it

Where players walk a lot, grass slowly turns into trails and footpaths – and you walk faster on them.
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footpaths-1.1.0.jar

File namefootpaths-1.1.0.jar
Uploader
AwenHDAwenHD
Uploaded
Oct 29, 2026
Downloads
153
Size
52.9 KB
Mod Loaders
Fabric
File ID
9365193
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:footpaths-walking-path-speed-effect-on-it-1750116:9365193"

Learn more about Curse Maven

What's new

Footpaths 1.1.0

New: More grounds
- Trails now also form on dirt, coarse dirt, podzol, mycelium, sand, red sand and snow – each with its own look.
- Walking through a snow layer packs it down; the ground below becomes the path.
- When a path grows over, it turns back into exactly the ground it came from. Mined path blocks drop that ground.
- Config: "grounds" lists where paths may form.

New: Tamp paths down
- Right-click a path with a shovel to tamp it down: it never grows over again. Right-click again to loosen it.

New: Borderland support
- With Borderland 1.5.0, land owners can forbid others to wear paths on their land (/rechte → "Wear footpaths").

Important: this version adds block states – server and players must update together.

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