File Details
footblockultimate-fabric-0.0.12-ALPHA.jar
- R
- Jul 16, 2026
- 334.13 KB
- 36
- 1.21.1
- Fabric
File Name
footblockultimate-fabric-0.0.12-ALPHA.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
[0.0.12-ALPHA] - 2026-07-15
World Cup 2026 Update
The World Cup 2026 Update adds an original tournament-inspired match kit, automatic scoring, and new ball physics. Every new visual asset is generated programmatically and every new inventory model is fully 3D.
Added
- World Cup 2026 Ball:
- Added a second playable football variant with an original white, red, green, blue, and gold design inspired by the three-host spirit of 2026.
- Ball variant now synchronizes to clients, persists in NBT, uses the correct entity texture, and returns the matching item when retrieved or after a goal.
- Added airborne swerve physics. Turning the player's aim relative to their body during a World Cup ball shot applies decaying curve spin.
- Automatic Tournament Scoring:
- Added non-colliding, illuminated Red Goal Line and Blue Goal Line blocks with visible direction arrows.
- A ball must cross in the arrow direction. Solid posts, crossbars, slabs, and other collision blocks now mask detector columns, cutting the valid sensor area to the square or rectangular goal opening.
- Valid goals announce the scorer and score, trigger celebration particles and audio, update the persistent
footblock_scoreobjective, and display it in the sidebar. - Individual scorer totals are recorded in the persistent
footblock_goalsobjective. Players on vanilla teams namedredorbluereceive explicit own-goal handling without inflating their personal totals. - Scored balls become their matching item at the goal line, creating a clean kickoff reset and preventing duplicate goals.
- Score Manager Console:
- Added a placeable, fully 3D console with a dedicated GUI for managing Red and Blue scores without stopping active footballs.
- Select either team to add or remove one point, set an exact score, or reset both teams to 0-0.
- The End Score action removes the active score objective and immediately clears the sidebar from every player's HUD.
- Replaced the blurred vanilla screen and gray controls with a sharp, custom dark-cyan interface and themed team/action buttons.
- Vertically centered the exact-score number and caret inside the custom input field.
- Added complete generated translations for 12 major languages: English, Italian, Spanish, French, German, Brazilian Portuguese, Russian, Simplified Chinese, Japanese, Korean, Arabic, and Hindi.
- Referee Whistle:
- Added a functional, programmatically modeled 3D whistle with a generated positional sound.
- Normal use stops and detaches all footballs within a true 48-block radius.
- Sneak-use stops nearby footballs and resets Red and Blue to 0-0 for operators, players tagged
footblock_referee, or players on a vanilla team namedreferee.
- World Cup Trophy:
- Added a placeable, original voxel championship trophy with a matching collision outline and 3D inventory model.
- Interacting with the trophy triggers a multiplayer trophy-lift announcement, fireworks, particles, and celebration audio, with a 10-second per-player cooldown.
- Survival & Creative Integration:
- Added and audited recipes for every registered item: both footballs, the whistle, both goal lines, the trophy, and the score manager console.
- Added self-drop loot tables for every registered Footblock block.
- Added a dedicated Footblock Ultimate Creative tab and moved every mod item out of the vanilla tab.
- Programmatic Asset Pipeline:
- Added a deterministic generator for tournament textures, 3D JSON models (including the score manager console), blockstates, recipes, loot tables, and the mono whistle sound.
Fixed and adjusted
- World Cup Ball HUD: Removed shot and pass telemetry from the action bar while preserving curve physics.
- Score Manager Input Alignment: Centered the exact-score value and caret vertically inside the textbox.
- Fabric Creative Tab Population: Built all seven entries directly through the tab's display-item generator so the dedicated tab appears and its items can be taken on Fabric as well as NeoForge.
- Team-Aware Passes: Players assigned to a vanilla scoreboard team now target only teammates. Unteamed casual play keeps the previous open targeting behavior.
- Network Validation: Shot and pass power packets now reject non-finite values and clamp input to the valid
0.0-1.0range. - Animation Broadcast Safety: Kick animation broadcasts now allocate a separate packet buffer per recipient instead of reusing one mutable buffer.
- Reproducible Builds: Replaced Gradle plugin snapshots with the published Loom
1.14.476and Architectury3.4.164releases, plus explicit Loom plugin resolution. - Documentation Accuracy: Corrected Creative, crafting, teammate-targeting, and latency claims and repaired corrupted UTF-8 emoji in the public descriptions.