Footblock Ultimate

Footblock Ultimate is the sequel of my Footblock mod, featuring improved ball's physics, new systems, and much more!

File Details

footblockultimate-fabric-0.0.10-ALPHA.jar

  • R
  • Jun 3, 2026
  • 244.62 KB
  • 6
  • 1.21.1
  • Fabric

File Name

footblockultimate-fabric-0.0.10-ALPHA.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:footblock-ultimate-1563674:8191502"
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[0.0.10-ALPHA] - 2026-06-03

This is the initial alpha release of Footblock Ultimate, the next-generation sequel to the original Footblock mod.

🚀 Added Features

  • Voxel Voxel-Sphere Ball: Spawns a programmatically constructed 3D blocky sphere football that fits perfectly into the Minecraft vanilla aesthetic.
  • Tactile Dribbling System: Walk up to the ball to automatically attach it to your feet. The ball tracks your player movements smoothly, rolling visually based on physical velocity.
  • Charged Power Shots: Hold down Left-Click (Attack Key) while dribbling to charge up a kick from 0% to 100%. Releasing triggers a fast client-side prediction kick followed by server verification.
  • Sporty Power Shot HUD: Dynamically renders a sleek power charge bar on the player's screen directly below the crosshair, indicating current kick power.
  • Realistic Voxel Physics: The football supports custom physics, including gravity, ground friction, and collision responses. It bounces realistically off walls, ceilings, floors, and surrounding blocks.
  • Cooperative & Competitive Steals: Other players can steal the ball by walking into it. Built-in 10-tick (0.5 second) anti-oscillation cooldowns prevent stuttering during steal interactions.
  • Survival Gameplay:
    • Right-Click the football item on blocks to spawn the ball entity.
    • Right-Click the ball entity to pick it up and return it to your inventory.
  • Custom Sound Effects: Replaced vanilla slime block noises with 3 custom kick audio variations. A random sound is selected on every kick, playing with dynamic pitch shifting corresponding to the shot's charged power.
  • Visual Assets:
    • Designed a premium vector SVG mod icon featuring the voxel ball on a dark green sporty shield with golden dashed rings.
    • Implemented automated headless Chrome rendering of the SVG logo to produce root-level icon.png and curseforge_icon.png files.
  • Information Hubs: Included a premium CurseForge layout description in CURSEFORGE.md.

🔧 Fixes & Adjustments

  • Shot Re-attachment Lock: Implemented a 15-tick (0.75-second) kick cooldown where the player's feet collision check is temporarily ignored, preventing the ball from instantly re-attaching when running forward during a kick.
  • Mod Menu Icons: Fixed the Fabric and NeoForge in-game mod list logos by relocating the icon.png to the root of the resources directory so that they package directly into the JAR root classpath.