foodspoil-neoforge-1.21.1-1.1.7.jar
Curse Maven Snippet
What's new
New Features
- Replaced the grace period system with instant initialization and automatic stacking — food now starts spoiling immediately when picked up. Items of the same type picked up within 5% freshness of each other will automatically stack with a weighted average freshness, eliminating inventory management issues especially with modded containers
Bug Fixes
- Fixed freshness color overlays remaining visible on the hotbar when hiding the HUD with F1
- Fixed food placed in containers before being initialized never starting to spoil
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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