foodspoil-neoforge-1.21.1-1.1.6.jar
Curse Maven Snippet
What's new
changelog:
Bug Fixes
- Fixed food not starting to spoil in the host's inventory when playing on LAN multiplayer — tick counter and pickup time tracking are now per-player instead of global
- Fixed Salted tooltip background color conflicting with the mid-freshness orange-gold color — now displays in white
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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