foodspoil-neoforge-1.21.1-1.1.6.jar
Curse Maven Snippet
What's new
changelog:
Bug Fixes
- Fixed food not starting to spoil in the host's inventory when playing on LAN multiplayer — tick counter and pickup time tracking are now per-player instead of global
- Fixed Salted tooltip background color conflicting with the mid-freshness orange-gold color — now displays in white
This mod has no additional files

