foltine-2.0.0.jar
Curse Maven Snippet
What's new
## Foltine 2.0.0(Release)
First public release. Foltine is a lightweight client-side performance mod for Fabric that reduces unnecessary rendering and game work.
### Features
- **Entity culling**: skips drawing items, XP orbs and mobs that are too far away or hidden behind walls and terrain.
- **Block entity culling**: skips chests, signs and similar blocks that are too far away. Beacon beams and End portals are not affected.
- **Leaf culling**: hides leaf faces buried inside tree canopies, so fewer faces are built and drawn in forests.
- **Particle limits**: no particles are created far from the player, and each particle group has a size cap.
- **Distant mob AI throttling** (singleplayer only): mobs far from the player think at half speed.
- **Elytra first-person view**: while gliding in first person, your body and head are hidden and only your arms stay visible. Look down to see your legs. Third person is unchanged.
- **Performance log**: prints FPS, 1% low, frame time and culling stats to the game log every second, with the `[LagFix]` prefix.
### Requirements
- Minecraft 26.3
- Fabric Loader
- Fabric API
- Client-side only
### Notes
- This is an alpha. Please report any visual glitches (missing entities, odd leaf appearance, particles disappearing) together with your log.
- There is no in-game settings screen yet. Compatibility with Sodium, ImmediatelyFast and other rendering mods has not been fully tested.
- Foltine does not change your render distance or other video settings.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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