v2.3.1 LootTable Entropy Patch
Curse Maven Snippet
What's new
- ✨ Adds new DungeonSetting field,
requires, which includes the setting only if the required mods are present - ✨ Adds new configuration,
breakIfRequiredModIsMissing. This configuration handles when a mod declared as 'required' in a DungeonSetting is missing. When this setting is enabled, an error is reported when settings are reloaded (/roguelike settings reload). When disabled, settings that are missing their requirements are ignored. - 🔧 Fixes an issue where the default value for spawnAttempts is set to match spawnMinimumDistanceFromVanillaStructures instead of its configured default when the field is missing
- 🔧 Fixes an issue where chests generated using loot table configurations contain the exact same contents per loot table (#45)
This mod has no additional files

