v2.1.3 Blended Loot Patch
Curse Maven Snippet
What's new
- ❗ Changes the default loot back to Greymerk's original loot, which is progressive by level.
- ✨ Changes up the "common" chests which occur in hallways (segments) and common rooms to include chest types of
BLOCKS,EMPTY,FOOD,REWARD, andSUPPLIES, ultimately to get a larger variety, but also to make modded loot injected into vanilla Minecraft loot tables more prevalent. - ✨ Adds "Reward" rooms to the builtin dungeons, again a move to increase the prevalence of modded loot injections.
-
✨Sets the default loot for REWARDS treasure chests to the following vanilla loot tables based on floor (previously they were unset and would be empty).
- Level 0:
minecraft:chests/simple_dungeon - Level 1:
minecraft:chests/desert_pyramid - Level 2:
minecraft:chests/jungle_temple - Level 3:
minecraft:chests/nether_bridge - Level 4:
minecraft:chests/end_city_treasure
- Level 0:
- ✨ Adds a new spawn criteria,
dimensions, which determines which dimensions a given dungeon can spawn into.
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