Flywheel OIT Fix

Fixes Create's shafts and cogwheels rendering as blown-out white shapes under shaders
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Flywheel OIT Fix 1.0.0

File nameflwoitfix-1.0.0.jar
Uploader
mzgmzg
Uploaded
Jul 28, 2026
Downloads
39
Size
2.8 KB
Mod Loaders
NeoForge
File ID
8526352
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:flywheel-oit-fix-1628946:8526352"

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What's new

Initial release.

Fixes Create's Flywheel-instanced models rendering massively overbright under shaders.

Flywheel routes ORDER_INDEPENDENT materials through a separate accumulation buffer and resolves
them in a composite pass. Under iris-flywheel-compat that composite never runs, so unresolved
accumulation reaches the screen — shafts and cogwheels come out as blown-out white shapes.

This reports those materials as OPAQUE while a shaderpack is in use, sending them down the
ordinary draw path. Without a shaderpack nothing changes.

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