Flywheel OIT Fix 1.0.0
Curse Maven Snippet
What's new
Initial release.
Fixes Create's Flywheel-instanced models rendering massively overbright under shaders.
Flywheel routes ORDER_INDEPENDENT materials through a separate accumulation buffer and resolves
them in a composite pass. Under iris-flywheel-compat that composite never runs, so unresolved
accumulation reaches the screen — shafts and cogwheels come out as blown-out white shapes.
This reports those materials as OPAQUE while a shaderpack is in use, sending them down the
ordinary draw path. Without a shaderpack nothing changes.
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