File Details
Flying Cullers 1.3
- R
- Jun 26, 2021
- 65.50 KB
- 13.6K
- 1.7.10
File Name
FlyingCullers-1.7.10-1.3.jar
Supported Versions
- 1.7.10
-Added key binds. Hold C (default) and press other assigned keys to change Render Frustum Volume Per Frame Rate or toggle other features
-Added new config category: exemptions. You can now specify Axis-Aligned Bounding Box (AABB) sizes that are exempted from render culling. By default, the player model and some other important entities are included on the exemptions list by default
-Removed config category: mixins. Now both Entity and Tile Entity culling modules are always loaded; you can modify each in the "general" category without having to restart the game. Your old values for these entries will be disregarded
-Changed distance calculation to consider the closest point in the target entity's bounding box, rather than the centerpoint of the bounding box. This should prevent rendering errors with extremely oblong entities
-Added new general config option: Scale Render Distance With Size, which scales the render distance proportional to the longest edge length of an entity's Axis-Aligned Bounding Box (false by default)
-Config option "Render Frustum Volume Per Frame Rate" was changed to "Render Frustum Volume Per Frame Rate (RV/FR)". Its default/range values and description have been changed. Your old value will be disregarded
-Config option "Debug Message" was changed to "Debug Messages". Your old value will be disregarded
-The console will note whenever the render distance tries to change to a value below your "Minimum Render Distance"
-The render distance will no longer change when you're at the title menu
-Flying Cullers is now strictly client-side only. It will now crash a server, as opposed to running without effect

