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Flying Cullers

Calculates a framerate-based dynamic render distance for entities and tile entities

File Details

Flying Cullers 1.1

  • R
  • Jan 6, 2021
  • 56.13 KB
  • 100
  • 1.7.10

File Name

FlyingCullers-1.7.10-1.1.jar

Supported Versions

  • 1.7.10

-Major Bugfix: Render distance stagnating for Render Buffer Frame Window > 2
-Added config option: "Update Interval" which sets how often the render distance actually re-calculates
-Bugfix: Update checker version number now displays correctly
-Changed default value for "Render Buffer Frame Window" to 4
-You can access the mod's config options in-game without signing out. There is a new config option to allow you to disable this option in case it causes conflicts with other mods doing the same thing
-Render distance no longer resets to minimum when the config is updated in-game