FlyBrain 0.1.0
Curse Maven Snippet
What's new
FlyBrain 0.1.0 (first beta)
- A fruit fly entity steered by a leaky integrate-and-fire simulation of an 18,247-neuron flight-relevant subnet of the MaleCNS v1.0 connectome (parameters from Shiu et al. 2024).
- Vision via raycasts encoded into visual cell types (LC4, LPLC2, LC16, H2, ocellar and others); looming triggers the giant fiber escape.
- Motor and descending neurons are decoded into thrust, yaw, climb, landing and wing beat commands.
- Behaviour layer (simplification, config
behaviorLayer): body saccades, a preferred height band, landing, resting, walking and takeoff. - Detailed fly model with animated wings, banking and pitch, a perched pose and walking legs.
- Live brain HUD (
/flybrain debug), commands/flybrain spawn,/flybrain backendand/flybrain stats. - Multithreaded brain scheduler with distance-based level of detail; about 30 flies in real time on a 12-thread CPU.
- Optional: load a FlyWire subnet you built locally (FlyWire data is not included).
This mod has no additional files

