fluxfoundry-0.13.0-beta.1.jar
Curse Maven Snippet
What's new
Flux Foundry 0.13.0-beta.1 — Technical Changelog
Industrial Assembler & Electronics
Added
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New Industrial Assembler with automatic standalone processing and Controller-managed production.
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Native Assembler GUI, Side Configuration, textures, models, and Survival crafting recipe.
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Registered Assembling recipe type for industrial electronics manufacturing.
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Material-efficient Basic Circuit production: 1 Silicon + 2 Copper + 2 Redstone → 2 Basic Circuits.
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Controller recipe selection that prefers viable, material-efficient Assembler processing, with ordinary crafting fallback.
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Full-batch production with physical surplus preservation and recovery.
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Assembler documentation in the in-game Flux Foundry Guide.
Machine Specifications
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16,000 FE internal capacity.
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256 FE/t maximum energy input.
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10 active ticks per operation.
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32 FE/t processing consumption.
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320 FE per completed batch.
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Three input slots and three output slots.
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One operation at a time.
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Zero idle FE consumption.
Improved
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Controller planning supports alternative manufacturing methods with different output quantities.
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Existing physical logistics and Processing leases support Assembler production.
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Surplus products remain physically owned until safely transferred into storage.
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Production jobs preserve batch ownership through interruptions, cancellation, and server restarts.
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Recipe matching supports component-bearing ingredients and validates actual machine outputs.
Compatibility
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Minecraft 26.3
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NeoForge 26.3.0.76
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Java 25
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Existing 0.12.1 worlds and factories supported.
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Existing crafting recipes, power systems, Steam, logistics, and Crafter speed balance remain unchanged.
Validation
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445/445 tests passed — 409 previous tests retained, 36 new.
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38/38 mandatory release gates passed.
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Fresh-process recovery, world migration, chunk lifecycle, conservation, multiplayer, and production-only validation passed.
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No unresolved S1, S2, or S3 defects.
Status: RELEASE READY
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