Flowline 0.3.29+1.21.1 (NeoForge)
Curse Maven Snippet
What's new
- First Flowline release for NeoForge 1.21.1 (Java 21, NeoForge 21.1.172 or newer), with the same features as the 1.20.1 build 0.3.29: item, fluid, energy, universal and (with Mekanism) chemical pipes, laid as blocks or as curved pipes; filters, the rule library and the Filter Card; distribution modes, priorities and redstone control; upgrades; dyeing; Build for me. Network protocol 14.
Differences from the 1.20.1 build:
- Mekanism 10.7 has a single chemical type, so the Chemical Pipe no longer treats gases, infuse types, pigments and slurries separately. Which chemical goes first can differ when a tank holds several, and a rule's chemical id is looked up in that one registry.
- A rule's data matches the stack's data components, not its NBT tag. NBT rules saved in 1.20.1 worlds do not carry over; every other rule kind does.
- Wrenches from other mods are recognised through the
c:tools/wrench,c:wrenchesandc:tools/wrenchestags. - The config is the server config,
<world>/serverconfig/flowline-server.toml. - Existing 1.21.1 worlds from 0.1.x: old Configuration Cards become Filter Cards (their filter rules stay) and old facades vanish (each logs one "invalid item" error line on load).
This mod has no additional files

