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Flowing Rain

An add-on for Flowing Fluids that turns rain into real water that fills hollows and evaporates
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flowing_rain-1.21.1-neoforge-0.1.2.jar

File nameflowing_rain-1.21.1-neoforge-0.1.2.jar
Uploader
kuroneko342kuroneko342
Uploaded
Oct 9, 2026
Downloads
35
Size
1.4 MB
Mod Loaders
NeoForge
File ID
9104369
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:flowing-rain-1725622:9104369"

Learn more about Curse Maven

What's new

Flowing Rain 0.1.2 — Minecraft 1.21.1

New

  • Added a drought system that tracks dry weather separately in each dimension.
  • Extended dry periods increase evaporation and slow natural water replenishment. Rain and thunderstorms gradually restore water levels.
  • Added /rainfall drought and climate status information.
  • Heavy rain areas now have more varied sizes and durations.
  • Added optional weather support for Sable 2.x and Create Aeronautics 1.3.2 (NeoForge).
  • Rain and evaporation now affect water on moving ships, taking nearby weather and overhead shelter into account (NeoForge).

Improvements

  • Improved rain simulation performance, especially around multiple players.
  • Improved water depth limits for rainfall and runoff.

Fixes

  • Setting maxWaterStackHeight to 0 now completely disables rainwater additions.
  • Fixed rainwater being placed outside the world's build height.
  • Fixed /rainfall probe affecting random weather calculations.
  • Rain falling on existing water now correctly reports zero absorption.
  • Fixed configuration changes being applied even when saving failed.