flowing_rain-1.20.1-neoforge-0.1.2.jar
Curse Maven Snippet
What's new
Flowing Rain 0.1.2 — Minecraft 1.20.1
New
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Added a drought system that tracks dry weather separately in each dimension.
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Long periods without rain increase evaporation and reduce natural water replenishment. Rain and thunderstorms gradually restore water levels.
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Added
/rainfall droughtand climate status information. -
Heavy rain areas now vary in size and duration.
Improvements
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Improved performance when simulating rain across multiple players and overlapping chunk areas.
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Rainwater now respects
maxWaterStackHeight, including partially filled water and runoff outlets.
Fixes
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Setting
maxWaterStackHeightto0now completely disables rainwater additions. -
Fixed rainwater being placed outside the world's build height.
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Fixed
/rainfall probeaffecting random weather calculations. -
Rain falling on existing water now correctly reports zero absorption.
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Fixed configuration changes being applied even when saving failed.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

