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Flowing Rain

An add-on for Flowing Fluids that turns rain into real water that fills hollows and evaporates
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flowing_rain-1.20.1-neoforge-0.1.2.jar

File nameflowing_rain-1.20.1-neoforge-0.1.2.jar
Uploader
kuroneko342kuroneko342
Uploaded
Oct 9, 2026
Downloads
7
Size
1.4 MB
Mod Loaders
NeoForge
File ID
9104356
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

NeoForge

implementation fg.deobf("curse.maven:flowing-rain-1725622:9104356")

Learn more about Curse Maven

What's new

Flowing Rain 0.1.2 — Minecraft 1.20.1

New

  • Added a drought system that tracks dry weather separately in each dimension.

  • Long periods without rain increase evaporation and reduce natural water replenishment. Rain and thunderstorms gradually restore water levels.

  • Added /rainfall drought and climate status information.

  • Heavy rain areas now vary in size and duration.

Improvements

  • Improved performance when simulating rain across multiple players and overlapping chunk areas.

  • Rainwater now respects maxWaterStackHeight, including partially filled water and runoff outlets.

Fixes

  • Setting maxWaterStackHeight to 0 now completely disables rainwater additions.

  • Fixed rainwater being placed outside the world's build height.

  • Fixed /rainfall probe affecting random weather calculations.

  • Rain falling on existing water now correctly reports zero absorption.

  • Fixed configuration changes being applied even when saving failed.