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Flint & Fusion Siege Rules

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Pack-specific Blood Moon siege rules, item safety fixes and outdoor windmill checks for Flint & Fusion.

Flint & Fusion Siege Rules

A pack-specific companion for Flint & Fusion on Minecraft 1.20.1 with Forge and Java 17. It supplies gameplay rules and compatibility fixes; it is not a complete modpack and adds no new blocks or items.

Features

  • During verified Enhanced Celestials Blood Moons, nearby zombies targeting players can gradually break wooden doors and ordinary vanilla glass. Stone walls and SecurityCraft reinforced blocks are excluded from this custom breach system.
  • Suppresses ordinary zombie door breaking and prevents explosion block damage during Blood Moons.
  • Adds item-use safeguards for tools, buckets and other items that must remain unstackable.
  • Adds bounded ignition behaviour around dry torches and exposed hot fluids.
  • Requires outdoor sky exposure for Create windmills, complementing Picky Wheels.

Compatibility

Designed and tested within Flint & Fusion using Forge 47.4.10, Create 6.0.8, Picky Wheels and Enhanced Celestials. Use the versions supplied by the modpack. Blood Moon integration remains inactive if no compatible Enhanced Celestials event is detected.

Install through the Flint & Fusion modpack for the complete configuration and quests. These rules run on the server, including single-player. Keep the matching file in the pack on client and dedicated server. This project does not include worlds, quests, third-party mods or resource packs. Back up existing worlds before changing gameplay mods.

Flint & Fusion Siege Rules Team

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