File Details
flashnpcs-1.18.2-1.2.0.jar
- R
- Nov 19, 2023
- 487.22 KB
- 123.9K
- 1.18.2
- Forge
File Name
flashnpcs-1.18.2-1.2.0.jar
Supported Versions
- 1.18.2
Curse Maven Snippet
FEATURES:
- Npc textures can now be loaded from texture packs too! (ResourceLocation? checkbox in Npc Editor)
- Custom entity rendering! NPCs can now be rendered as any mob and scaled up or down in 3 directions. *Note: custom textures not possible, BUT if an entity has different textures based on nbt tags, like rabbits, you can set those through the text box above the renderer dropdown)*
- NPC titles! An optional line of text that shows up below the NPC's name.
- New functions: moveOnTeam, moveOnTag and moveOnData (checks the given tag's value against the given value)
- New quest objective types! CraftItem and SmeltItem.
- New quest turn-in locations! acceptQuest function now supports the following optional arguments: [turnInType] (defaults to the quest giver npc), which can be either auto to autocomplete quests or npc to select an npc as a turn-in point, and [turnInUuid] which only matters if the turn-in type is npc as this needs to be the UUID of the npc you want players to turn in the quest at.
- Global file support! Files in <game_root_dir>/flashnpcs/global are loaded in all worlds.
- New config system. Don't mistake this for a good change, it's definitely worse than Forge's but at least the banned commands option works now :D
QUALITY OF LIFE:
- Quest objectives handling entities can now be customized even further with the entities' nbt tags.
- Functions now support relative coordinates! '~'
- Newline character support in dialogues! '\n'
- Pressing ESC while editing something inside a dialogue node like its name or text doesn't close the entire editor now, only the textbox overlay.
- Per NPC option to disable collision completely.
- Config option for max number of saved npcs. max_saved_npcs
- Command to toggle npcfunction command outputs: /flashnpcs debug
- Commands to delete npcfunctions and quests: /flashnpcs quests delete <quest>, /flashnpcs functions delete <function>
- Command to reset quest progress for players: /flashnpcs quests reset <player> all, /flashnpcs quests reset <player> quest <quest>
- Permissions support: flashnpcs.edit.npc, flashnpcs.edit.dialogue, flashnpcs.edit.quest, flashnpcs.edit.function, flashnpcs.save.npc
BUG FIXES:
- Fixed entity type dropdowns defaulting to minecraft:pig when reopening UIs. This was especially annoying if you were actively developing quests...
- Fixed NPC eye level not being the same as the player's.
- Fixed an issue with moveTo... functions not always finding the right node.
- Fixed an issue with dialogue text colour patterns sometimes breaking.
- Fixed an issue with quest reloading.
- Fixed incompatibilities with a couple of mods.

