File Details
flash-replay-0.85.jar
- R
- Jul 12, 2026
- 13.79 MB
- 74
- 1.21.1
- NeoForge
File Name
flash-replay-0.85.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Flash Replay 0.85
Replay Stability
- Improved replay terrain loading during editor startup, seeking and project reloads.
- Added bounded retries when recorded chunks fail to preload.
- Prevented empty support chunks from appearing as valid recorded terrain.
- Improved chunk residency while moving the replay camera.
- Preserved full chunk data received before recording starts.
Create & Modded Content
- Fixed Create contraptions crashing the replay server during snapshot replacement or timeline seeking.
- Added safe teardown for partially restored vehicles and passenger graphs.
- Improved synchronization of modded block entities after chunk loading.
- Fixed Create Item Vault structures rendering incorrectly or with incomplete connections.
Player Skins & Armor
- Fixed corrupted or transparent squares appearing on wrists, arms and legs.
- Corrected UV mapping for normal and slim players, second-skin layers, pants and armor.
- Fixed mirrored armor UVs on the vanilla
64x32armor atlas. - Removed overlapping geometry around elbow, wrist and knee joints.
- Preserved all existing Actor Studio bones, pivots and animation controls.
Technical Improvements
- Prevented vanilla spawn-region generation inside packet-backed replay worlds.
- Added worldgen-free support chunks required for reliable entity ticking.
- Added rate-limited diagnostics for faulty third-party block-entity updates.
- Expanded regression coverage for terrain, modded entities, block entities and rich-rig rendering.
Verification
- Tested against NeoForge
21.1.233and21.1.235. - Complete suite: 5,680 tests, zero failures and zero errors.
- Release build and distributable JAR identity verified.