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FLASH BOOST

A Minecraft mod inspired by The Flash, bringing Speed Force powers, lightning abilities, colored trails, and progression into the game.
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FlashBoost v1.4.5

File nameFlashBoost-v1.4.5.jar
Uploader
YyFLuXyYYyFLuXyY
Uploaded
Sep 30, 2026
Downloads
14
Size
151.7 KB
Mod Loaders
Fabric
File ID
9016778
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:flash-boost-1718514:9016778"

Learn more about Curse Maven

What's new

Вот нормальный changelog под FlashBoost v1.4.5, уже в формате, который можно почти сразу вставлять на CurseForge/Modrinth:

FlashBoost v1.4.5

✨ New Features

  • Added Wall Run.
    • Unlocks at Speed Level 4.
    • Press H to toggle Wall Run.
    • Run against a wall while moving to climb vertically.
  • Wall Run notifications now use an orange theme.

🔄 Changes & Improvements

  • Reduced trail lifetime for Speed Levels 1–4 from 90 ticks to 55 ticks.
  • Adjusted trail fading to better match the shorter lifetime.
  • Improved ability messages:
    • G and H no longer tell you to enable Speed Force if you haven't obtained the power yet.
    • Removed unnecessary “absorb/use the stone first” messages before obtaining Speed Force.
  • Improved Wall Run validation to prevent it from behaving like unrestricted flight.

🐛 Bug Fixes

  • Fixed broken mixin loading related to phasing and suffocation.
  • Fixed a major issue where FlashBoost could cause the singleplayer integrated server to freeze.
  • Fixed chunks stopping loading, mobs freezing, blocks becoming unbreakable and commands becoming unresponsive.
  • Fixed severe lag/freezes when teleporting into newly generated or structure-heavy areas such as Ancient Cities.
  • Reworked Box of Speed chest scanning so chunk loading is no longer blocked by heavy synchronous scans.
  • Removed synchronous state-file writes from chunk-load events.
  • Added queued and time-limited chunk processing to reduce server tick spikes.
  • Improved Box of Speed data saving by batching writes instead of saving repeatedly during chunk generation.
  • Reduced the chance of the game hanging on Saving World after server-thread stalls.

⚙️ Performance

  • Structure scanning is now processed gradually instead of all at once.
  • Reduced workload during rapid chunk generation and long-distance teleportation.
  • Improved compatibility with heavily modded Fabric setups.

Если хочешь покороче и без технической духоты для обычных игроков, то заголовок можно сделать вообще:

v1.4.5 — Wall Running, major server-freeze fixes, improved trails, and better performance.

This mod has no additional files